W E A V E S
Armor%
Blind%
Call Lightning%
Change Weather%
Chill%
Contagion%
Create Fog%
Create Food%
Create Phantom Object%
Create Water%
Cure Blindness%
Cure Critical Wounds%
Cure Light Wounds%
Cure Poison%
Cure Serious Wounds%
Deafen%
Earthquake%
Fear%
Fireball%
Flame Strike%
Freeze%
Gate%
Hammer of Air%
Heal%
Hurricane%
Ice Spikes%
Incinerate%
Light Ball%
Locate Life%
Locate Object%
Poison%
Refresh%
Remove Contagion%
Remove Warding%
Sense Warding%
Silence%
Sleep%
Slow%
Sonic Boom%
Strength%
Travel%
Ward Object%
Ward Weapon%
Warding vs Damage%
Warding vs Evil%
Whirlpool%
Spare Weave 1%
Spare Weave 2%
 

Int:   Wil:       Air:   Earth:   Fire:   Spirit:   Water:

Pracs needed: Level required:     
Version History

13/1/2003 - V1.0 Beta released


Credits
  • Programming by Paikah. All HTML and Javascript code on this page Copyright (c) 2003
  • Dorien, Ickmund, Smasher & others who contributed to the great "What determines your first prac %?" thread. Without these pioneers of WoTMUD Reverse Engineering this trainer would not exist.
  • Charbal for the One True Weave Planner. :)